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4.1 Elemental AoE: Complicated and ineffective

It seems a pity to break my blog-fast by gorging on a large lump of sugary complaining, but – well, there is no but; it’s a pity, to be sure.  Especially as patch 4.1 has continued the trend of making important, timely and welcome quality of life changes to a game which otherwise should really … Continue reading

Fighting the good fight

A couple weeks ago I talked about my dislike for trash, and the strong phrasing of that post along with a call to arms to all trash-loving readers prompted some reaction here and there. Which was great! I’d like to elaborate a bit on the subject now by moving off into a related tangent. Instead … Continue reading

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